Dominion
A young necromancer-king must defend his rising city while a real-world hearing threatens the game’s future.
Why this is here
Plot structure labels: dual storyline · intercut timelines · game-real world split · courtroom arc · hearing arc · training arc · siege buildup · slow burn · open-ended · cliffhanger ending · partial resolution · multiple POVs
Semantic match: ranked by plot structure
Distance: 0.1485