Nefando
A group of roommates becomes entangled with a forbidden dark-web game that exposes trauma, desire, and violence.
First published 2016
The Story
In Barcelona, six young adults share an apartment and are connected, directly and indirectly, to a notorious online game called Nefando. The game is removed from the internet, but its story survives through interviews, testimony, and fragments that circle around what the game was and why it mattered.
As the novel unfolds, each roommate’s experience comes into focus through their own voice, their writing, or accounts of what they witnessed. Their lives are shaped by trauma, family violence, sexual transgression, obsession, and attempts to turn pain into art or language.
The game itself becomes less a puzzle to solve than a catalyst for the novel’s larger concerns: what can be said, what cannot be said, and how far language, art, and digital culture can go when they approach horror, desire, and shame. The story stays deliberately fragmented, leaving readers to assemble meaning from the pieces.
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Details
- Authors
- Mónica Ojeda
- First published
- 2016
- Genres
- Horror, Science Fiction, Spanish Literature, Contemporary, Latin American, Translated Fiction, Literary Fiction
- ISBN-13
- 9788415934233
[DEV NOTE: Eventually use our own synthesized data.]


